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Mount and blade first person
Mount and blade first person












mount and blade first person

The game uses the same dated graphics engine of its two forebears, which means you're still stuck with chunky player models, a travel map that looks more like the greens at the local mini-putt than topography, and an awkward, text-heavy interface. The only real difference is that you're now dealing with the likes of Poles and Muscovites instead of the inhabitants of the fictional Calradia. As with the first two Mount & Blade games, you play as a mercenary wandering the land, looking for fame, fortune, and some people to trample under the hooves of your fine Arab charger. But don't worry if you've never heard of that you don't need a history degree to understand what's going on here. Some of the plot and characters are based on historical events and people in the Polish-Lithuanian Commonwealth during the Khmelnytsky Uprising. In contrast to the original Mount & Blade from 2009 and its 2010 follow-up Warband, the new game shifts the focus to Eastern Europe in the 17th century. But they take forever to load, so when you find yourself in a situation like this, you had better not miss.Ī realistic campaign setting is the most immediately noticeable twist in With Fire and Sword. Muskets can be very useful in With Fire and Sword. When you toss in a new historical setting and a more orderly campaign with structured missions that play out similarly to those in traditional role-playing games, you have a sharp sequel that will hook you for many, many hours. This sequel from developer TaleWorlds adds guns to the cavalry charges and other derring-do to this growing franchise, altering the landscape just enough to provide series veterans with new challenges.

mount and blade first person

The medieval world of Mount & Blade gets a little more modern in With Fire and Sword.














Mount and blade first person