

> GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ >Renderer: Gallium 0.4 on AMD BONAIRE (DRM 2.43.0, LLVM 3.8.0) >GfxDevice: creating device client threaded=1 > after 184 requests (184 known processed) with 3 events remaining. >XIO: fatal IO error 11 (Resource temporarily unavailable) on X server ":0"

>Missing method PopupDialog::SpawnPopupDialog(Vector2,Vector2,string,string,string,bool,UISkinDef,bool) in assembly /home/magnus/.local/share/Steam/SteamApps/common/Kerbal Space Program/KSP_Data/Managed/Assembly-CSharp.dll, referenced in assembly /home/magnus/.local/share/Steam/SteamApps/common/Kerbal Space Program/GameData/PreciseManeuver/PreciseManeuver.dll
